I have been searching through the forums and I keep stumbling on posts in regards to making Creature Handlers stronger or better- I think I may have some solutions.
First, since this a pre-CU server, why not just put CH in a similar state prior to when it was heavily nerfed? That might give the CH a lot of benefits and viability in both PVE and PVP.
Also, what about increasing the level that CHs can tame to level 90 and every creature under that level can be tamable? I think it would add a lot more variety to the profession.
These are just soft suggestions, but I wouldn't think something like this wouldn't be hard to implement.
Thoughts? I wouldn't want things to be unbalanced, but overall CH is pretty gimped.
Suggestion on how to make CH's happy
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lassic
- The Chosen

- Posts: 1478
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- Location: North Pole, Alaska
Did you read our discussion on wants for CH?
Artis-MRanger/MSwordsman
Lascic-MCM/MPistols
PanzerMkIV-Dark Jedi Knight
Merchantof Venice- MArchitect/MMerchant
Guild Leader of The Journeymen
Dropoff vendor--Sockeye Dropoff -21 3766, Bedrock, Tatooine (NW of Mos Entha)
Lascic-MCM/MPistols
PanzerMkIV-Dark Jedi Knight
Merchantof Venice- MArchitect/MMerchant
Guild Leader of The Journeymen
Dropoff vendor--Sockeye Dropoff -21 3766, Bedrock, Tatooine (NW of Mos Entha)
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CrimsonMerc
- Jr. Member
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I did, but what is the current status> Have any of those changes been considered or implemented? Sorry, I'm new :-[
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lassic
- The Chosen

- Posts: 1478
- Joined: Tue Jan 26, 2016 1:12 pm
- Location: North Pole, Alaska
No worries. I know that pub 9 is supposed to have some CH love in it. Even if all they do is allow the tapes to work fully, I would be happy. I could have all the pets I wanted in my datapad, and not delete some whenever I find a new cool pet.
Also, I could have more than my Bull rancor out. That would be good too.
Also, I could have more than my Bull rancor out. That would be good too.
Artis-MRanger/MSwordsman
Lascic-MCM/MPistols
PanzerMkIV-Dark Jedi Knight
Merchantof Venice- MArchitect/MMerchant
Guild Leader of The Journeymen
Dropoff vendor--Sockeye Dropoff -21 3766, Bedrock, Tatooine (NW of Mos Entha)
Lascic-MCM/MPistols
PanzerMkIV-Dark Jedi Knight
Merchantof Venice- MArchitect/MMerchant
Guild Leader of The Journeymen
Dropoff vendor--Sockeye Dropoff -21 3766, Bedrock, Tatooine (NW of Mos Entha)
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CrimsonMerc
- Jr. Member
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- Posts: 37
- Joined: Wed Dec 20, 2017 2:24 pm
Since Pub 9 came and went with nothing in uniquely benefiting the create handler profession, I want to go back and reinforce my original thoughts.
The reason why the devs nerfed creature handler live, was because according to them, a novice create handler was more powerful than a fully mastered elite combat profession- why don't we take part of the nerf back and make creature handlers gain most of that power back at master creature handler?
My original post about all creature 90 and under should be tamable and raise the cap so we can have more pets.
Also last, but not least, make it so that pets can tank. I have seen people suggest that this be part of the enrage pets ability and I actually really like that idea a lot.
The reason why the devs nerfed creature handler live, was because according to them, a novice create handler was more powerful than a fully mastered elite combat profession- why don't we take part of the nerf back and make creature handlers gain most of that power back at master creature handler?
My original post about all creature 90 and under should be tamable and raise the cap so we can have more pets.
Also last, but not least, make it so that pets can tank. I have seen people suggest that this be part of the enrage pets ability and I actually really like that idea a lot.
