A note to some of your CHs out there, especially if you have a high level BE made Razor cat that is well made.
The issue I encountered unfortuneately, once server got back up with the patch and new hardware and all when I tried to call my BE razor cat at CL60 and the one I had at CL65 I got prompted for invalid stats on them and a box to adjust stats, tried to adjust the stats to see what happened an error showed that it could not do that meaning that now the only option I get is that I am unable to use these pets because they exceed my control ability, but hey I am a master CH and these pets are lvl 60 and 65, calling them individually has never been an issue before the new server/patch.
Anyhow my fear with the new server and all that the pets has been corrupted in the database maybe identifying them as live standard razor cats which are around CL20-23ish or there about and now the server see them as that but being CL60 and 65, heck the pets was engineered as CL60 & CL65 with higher stats as that is how the BE way of making pets is, honestly I am quite a bit pissed my friend went through quite a bunch of stuff for even making these for me... like sticking needles into mutant rancors wearing no armor and all for DNA and so on and so forth and the pets themself has great sentimental as well as very useable values in combat for this and that issue.
This is a sad day for an incarnated CH, I hope they can fix my issues or I am going to send that poor bothan out hunting for DNA again.
BE made CH pets seem 'somewhat' broken
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QuorTek
- Light Jedi Knight

- Posts: 668
- Joined: Sun Feb 08, 2015 10:22 pm
- Location: Denmark - Europe
QuorTek - Master Creature Handler/Rifleman/Scout
Velve - Master Artisan/Weaponsmith/Merchant
Alantha - Master Dancer/Musician
Vendor Location: Dantooine -> Starsider Hollow -> Q-Tech Trade and Industry -> Right next to the shuttle.
Velve - Master Artisan/Weaponsmith/Merchant
Alantha - Master Dancer/Musician
Vendor Location: Dantooine -> Starsider Hollow -> Q-Tech Trade and Industry -> Right next to the shuttle.
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Meparch
- Full Member
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- Posts: 192
- Joined: Sat Feb 14, 2015 1:17 am
Some BE pets are fine but most of my BE pets, even the lower level ones, can't be called.
Why is this? I saw nothing in the patch notes about the BE pets being altered.
Why is this? I saw nothing in the patch notes about the BE pets being altered.
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QuorTek
- Light Jedi Knight

- Posts: 668
- Joined: Sun Feb 08, 2015 10:22 pm
- Location: Denmark - Europe
One of the bottom end sort of combat professions get the bat good... that is how it feels like...
QuorTek - Master Creature Handler/Rifleman/Scout
Velve - Master Artisan/Weaponsmith/Merchant
Alantha - Master Dancer/Musician
Vendor Location: Dantooine -> Starsider Hollow -> Q-Tech Trade and Industry -> Right next to the shuttle.
Velve - Master Artisan/Weaponsmith/Merchant
Alantha - Master Dancer/Musician
Vendor Location: Dantooine -> Starsider Hollow -> Q-Tech Trade and Industry -> Right next to the shuttle.
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Felerof
- Jr. Member
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- Posts: 36
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I have a lvl 62 BE razor cat that is having the same issue. I tried changing the stats first to keep the lvl and nothing....then tried changing the lvl....nothing. THen I got several messages saying an error occurred while trying to change the stats. Now I am told I can't call it because it's lvl is too high, even though it still says lvl 62 in my datapad and I am a MCH. Very frustrating to have an awesome cat made for me (and paying a very hefty sum for it) and now not be able to use it at all. This needs some serious attention. Sorry others are having probs as well, but now I know I'm not the only one.
Felerof Cegal, Guild Leader of <TB-C> (Tuskens Bane Cooperative), MCH
Jabez Cegal, BH
Gupea Cegal, MSW
Dahque Cegal, MBE
Eygot Chue, MBH
Chalceus Cegal, MCM
Honne Chyyld, MP
Fyu Cegal, MS
Roqs Forbranes, MMando
Div Eine, MRgr
Jabez Cegal, BH
Gupea Cegal, MSW
Dahque Cegal, MBE
Eygot Chue, MBH
Chalceus Cegal, MCM
Honne Chyyld, MP
Fyu Cegal, MS
Roqs Forbranes, MMando
Div Eine, MRgr
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Leadfingers
- Newbie
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- Posts: 12
- Joined: Mon Apr 20, 2015 6:44 pm
I am in the same boat. I cannot call any of my BE pets. I get the message about them being invalid. I tried to allow the game to adjust one of my lesser pets level and nothing happened. It's not like they are more than added DPS as they cannot hold or take agro so the class is already nerfed, with or without BE pets.
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Leadfingers
- Newbie
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I posted a bug reports which has been given "standard" priority. Unless others do the same we might as well roll alternate characters to play in the interim.
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Drake
- Newbie
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- Joined: Tue May 05, 2015 7:02 pm
I might have narrowed down a solution to this. Thank you for being patient it is continued to be worked on. I will give more information as I can.
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SubnetZero
- Newbie
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Cheers for your efforts, Drake!
I was away for the weekend and curious to hear if there are any updates to this? I'm still not sure if it is safe to start picking up BE pets again or if we should continue to avoid butchering their BE's hard work with the click of a button. I only know that my previously tamed BE pets continued to grow but that their damage and abilities were wiped out.
That said, with this TC Taco Tuesday event going on tomorrow, is there anything specific that we Creature Handlers can do on the test server in order to help with the process? I have no problem sacrificing any number of credits or genetically modified babies on the test server.
I was away for the weekend and curious to hear if there are any updates to this? I'm still not sure if it is safe to start picking up BE pets again or if we should continue to avoid butchering their BE's hard work with the click of a button. I only know that my previously tamed BE pets continued to grow but that their damage and abilities were wiped out.
That said, with this TC Taco Tuesday event going on tomorrow, is there anything specific that we Creature Handlers can do on the test server in order to help with the process? I have no problem sacrificing any number of credits or genetically modified babies on the test server.
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QuorTek
- Light Jedi Knight

- Posts: 668
- Joined: Sun Feb 08, 2015 10:22 pm
- Location: Denmark - Europe
Sounds good, sorry if over time have been a menace or little bit more than frustrated over this and other issues that just seemed to all get me in one.
QuorTek - Master Creature Handler/Rifleman/Scout
Velve - Master Artisan/Weaponsmith/Merchant
Alantha - Master Dancer/Musician
Vendor Location: Dantooine -> Starsider Hollow -> Q-Tech Trade and Industry -> Right next to the shuttle.
Velve - Master Artisan/Weaponsmith/Merchant
Alantha - Master Dancer/Musician
Vendor Location: Dantooine -> Starsider Hollow -> Q-Tech Trade and Industry -> Right next to the shuttle.
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Leadfingers
- Newbie
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Given that the BE pets became unusable 5 months ago it's apparent it's a minor issue to the devs. The pets couldn't hold agro enough to tank so it should be a minor issue to me as well but I really don't want to train another char the CH skill line. One would think it's a minor issue in terms of coding but that's an assumption.
