New Smuggler item
-
chriscorn
- Full Member
.png)
- Posts: 209
- Joined: Sat Dec 19, 2015 4:04 pm
IDK if this has been discussed/implemented in any of the versions of this game before, but perhaps a "advanced weapon/armor upgrade kit" which would allow the smuggler to choose the type of slice(damage/speed or encumb/base) the item receives.(maybe even at a cost of widening or lowering the max percent possible sliced) maybe this could be a replacement for the ADK in getvetrewards, what do you guys think about this item? you think it would make the game better or worse?
In game = Javaris-Javar/O'doyle
-
beowulfchauffeur
- Light Jedi Master

- Posts: 129
- Joined: Sat Apr 18, 2015 2:14 am
You could pick your slice in a later phase of the game - I believe that was NGE, but it may have been CU. I wouldn't expect to see it here.chriscorn wrote:IDK if this has been discussed/implemented in any of the versions of this game before, but perhaps a "advanced weapon/armor upgrade kit" which would allow the smuggler to choose the type of slice(damage/speed or encumb/base) the item receives.
Nevinyrral
Nevin
Jovian Sunspot
Dropoff Vendor: -6176 -3834 New Kettemoor, Naboo (In the Mall of ITHOR)
Nevin
Jovian Sunspot
Dropoff Vendor: -6176 -3834 New Kettemoor, Naboo (In the Mall of ITHOR)
-
Royan
- Dark Jedi Knight

- Posts: 904
- Joined: Thu Oct 22, 2015 11:39 pm
I'm conflicted because as an AS/WS slicing RNG is my nemesis. That said, this seems like way too dramatic a change - it would fundamentally alter the entire economy of the server.
Royan / Vulcan
Drop Off: -175 -5745 Corellia, Talk to Pablo
Drop Off: -175 -5745 Corellia, Talk to Pablo
-
Pyrozest
- Force Sensitive

- Posts: 207
- Joined: Fri Jul 31, 2015 9:18 pm
The economy of the server would be fine. Awakenings has a strong player economy. Its not like selecting the type of slice would hurt it at all. Even if you could select the type of slice, the amount of slicing would be still a variable in question. It is also not like item decay is going to be in place if slicing type would be implemented.
-
KushSan
- Full Member
.png)
- Posts: 116
- Joined: Sat May 02, 2015 12:57 am
- Location: Nar Shaddaa
i dont like easy mode stuff...
smuggler slicing was always about luck, it should stay like this
smuggler slicing was always about luck, it should stay like this
Berry - Pistoleer/Smuggler
Gerry - Artisan/Merchant
Lerry - Pikeman/CreatureHandler
Vendor:Talus, Pirate Bay -6195,1683
Gerry - Artisan/Merchant
Lerry - Pikeman/CreatureHandler
Vendor:Talus, Pirate Bay -6195,1683
-
Royan
- Dark Jedi Knight

- Posts: 904
- Joined: Thu Oct 22, 2015 11:39 pm
Making smugglers able to choose the slice they want would double the supply of viable armor/weapons at the very least (only looking at a pure statistical interpretation - not having the risk of a write-off craft would increase it further). That affects resource prices, loot prices, raises the average equipment level of the server, massively lowers the entry barrier to AS/WS, and countless other causal chains that you'd be hard pressed to predict.Pyrozest wrote:The economy of the server would be fine. Awakenings has a strong player economy. Its not like selecting the type of slice would hurt it at all. Even if you could select the type of slice, the amount of slicing would be still a variable in question. It is also not like item decay is going to be in place if slicing type would be implemented.
That would have a massive effect upon the economy, don't be daft and suggest otherwise. I don't know if it would be a net positive or net negative (nor would anyone else - it'd just be a guess by anyone's standard) but there would absolutely be a change in the economy.
Royan / Vulcan
Drop Off: -175 -5745 Corellia, Talk to Pablo
Drop Off: -175 -5745 Corellia, Talk to Pablo
