Which new features would you like to see on Awakening?
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Darkspecialist
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cripes i wrote all that and i didnt copy it before i msgd you..ill write it again another time
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L4TCH
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There are many Jedi on the server already who don't play. One of the first things they do when they log in is check to see which BH are online through their friends list. If they know they are on the BH terms, they will be very hesitate to come outside.fuz028 wrote:So making my way back here after a hiatus and decided to put in my vote.
I voted for class revamp.
I see several folks with the same train of thought and several bounty hunters concerned with the fact that jedi are getting scarce. Why not entice people to play jedi more or make the unlock little easier. I for one have been stuck at 6/7 for quite awhile.i have mastered 5 or 6 professions and have tons to drudge through. i have all poi save pool under fort tusken, and all the themeparks done. I have never played a jedi cause i could never unlock no matter what i did (i am mainly a solo type player). Not sure what can been done to make it a bit easier to unlock but in doing so more people could unlock and more jedi would be on the server for BH to hunt.
Without starting a big debate help the jedi and want-to-be jedi community and in turn help bounty hunters and the whole server. More people in all means more commerce and more money for the crafters, so on and so on.
Creature handler pet could get a taunt increase as well. one thing that always bothered me was going in to a fight and the pet would just attack and not be able to keep agro. Weather your range or melee the mob would run right to you and ignore the pet entirely. Make the pets useful like in others games, but not over powered.
Thirdly off topic i like the idea of more endgame armor types to choose from instead of comp. Make all those other armors worth something.
If they could code the friends list for any BH who has investigation 3 to become "invisible", I believe this would solve the issue of not many Jedi online to hunt.
Some were suggesting Player Bounties, I think that'll be another cool idea however, I think the only fair way to implement this would be if that player reaches a certain PvP rating. In order for that to occur, there needs to be some incentive for that pvper to want to get lots of player kills just like there's a reason to become a Jedi Knight (better, stronger robe).
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abnel
- -Jedi Master-

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I have a jedi knight and other than coming on to chat I rarely take him out. But its not because of the threat of being taken out by a BH.
So why don't I play the Jedi I hear you ask?
Because a defence stacker in combination with a commando out damage and out last a Jedi Knight in PVE. So instead if playing the Jedi I go out with my tank and my wife with her commando.
I've tried various templates of Jedi and none have out performed the combination above. If you are hunting loot, then the Jedi is no help. With loot drops so rare why waste pearls and crystals trying to get more loot?
If you are after PVP you end up being hunted by 3 BH and don't have much chance so you end up running most of the time, or standing and dying...
So why would you play your Jedi if you have made knight? If the Force Ranking System goes in you might see them come back.
For Jedi and BH the FRS needs to be implemented to give them another level to play for. Remember you have to be dedicated to achieve Knight on this server.
That's why I voted for FRS.
Now the problem with this is that not everyone has time to make a Jedi but they need new content to keep them interested. To be honest, these days I only see new players, the odd crafter, BH and Turin on the server. The general population needs new content to bring them back to the game.. So a new planet or two would be needed to draw them back. And we need them MORE than we need BH or Jedi.
Just my thoughts and hoping I've not annoyed anyone.
Airy
So why don't I play the Jedi I hear you ask?
Because a defence stacker in combination with a commando out damage and out last a Jedi Knight in PVE. So instead if playing the Jedi I go out with my tank and my wife with her commando.
I've tried various templates of Jedi and none have out performed the combination above. If you are hunting loot, then the Jedi is no help. With loot drops so rare why waste pearls and crystals trying to get more loot?
If you are after PVP you end up being hunted by 3 BH and don't have much chance so you end up running most of the time, or standing and dying...
So why would you play your Jedi if you have made knight? If the Force Ranking System goes in you might see them come back.
For Jedi and BH the FRS needs to be implemented to give them another level to play for. Remember you have to be dedicated to achieve Knight on this server.
That's why I voted for FRS.
Now the problem with this is that not everyone has time to make a Jedi but they need new content to keep them interested. To be honest, these days I only see new players, the odd crafter, BH and Turin on the server. The general population needs new content to bring them back to the game.. So a new planet or two would be needed to draw them back. And we need them MORE than we need BH or Jedi.
Just my thoughts and hoping I've not annoyed anyone.
Airy
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Darkspecialist
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the quest for gear should not be the "end game" then. Say they put new planets in and it has different or better gear than whats in right now..how long till the same conversation happens? a month? a year?
Look at WoW..they put content out and millions of people already know the path to the best gear because they beta test everything out to the general population then release the next xpac, a month later those who dedicate all their time to the game complain about lack of content.
I think Jedi is the end game content for a lot of people and they want to do it secretly because dying hurts..exp and pride. But how can a list of 212 known in the BH forum come together when we have 10 toons where there is a snitch in each guild, cliq and group of friends vs the people in and out of BH or those who go at it solo for the class are already organized to the teeth with information. They already have an advantage even without taking on their first mark.
how can a Jedi player possibly trust anyone else?
Community is the content one should be going for and theres only a handful in chat each night friends and enemies i think have it figured out.
Ill point out Mari for example..this person sparks a conversation the second one line gets written..*Mari throws your wallet down the CSR hidey hole* or *Mari pokes you* honestly i think Mari spends more time talking than playing.
I am not suggesting everyone else isnt nice or chatty, just feel some have it figured out more than others.
Look at WoW..they put content out and millions of people already know the path to the best gear because they beta test everything out to the general population then release the next xpac, a month later those who dedicate all their time to the game complain about lack of content.
I think Jedi is the end game content for a lot of people and they want to do it secretly because dying hurts..exp and pride. But how can a list of 212 known in the BH forum come together when we have 10 toons where there is a snitch in each guild, cliq and group of friends vs the people in and out of BH or those who go at it solo for the class are already organized to the teeth with information. They already have an advantage even without taking on their first mark.
how can a Jedi player possibly trust anyone else?
Community is the content one should be going for and theres only a handful in chat each night friends and enemies i think have it figured out.
Ill point out Mari for example..this person sparks a conversation the second one line gets written..*Mari throws your wallet down the CSR hidey hole* or *Mari pokes you* honestly i think Mari spends more time talking than playing.
I am not suggesting everyone else isnt nice or chatty, just feel some have it figured out more than others.
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Madroxtheninja
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I tried to quote the guy above me but I'm at work and fat fingers aren't helping on mobile so in reply to all BHs start out armed to teeth with info, etc
BS
Those of us in <BH> are that way cause we pride ourselves on being the best at it, while nabs are grinding out Jedi we grinded out BH and got the best tools to do our jobs, dot weps, server best tissues etc.... do not compare your average MBH, to us... you ground Jedi out with hard work and dedication, we did the same with our profession, your average BH can't handle a full temp Jedi, most of the A Team on The <BH> roster has multiple full temp solo kills, anyway sorry if this got some people heated but lumping us all together rubbed me the wrong way
BS
Those of us in <BH> are that way cause we pride ourselves on being the best at it, while nabs are grinding out Jedi we grinded out BH and got the best tools to do our jobs, dot weps, server best tissues etc.... do not compare your average MBH, to us... you ground Jedi out with hard work and dedication, we did the same with our profession, your average BH can't handle a full temp Jedi, most of the A Team on The <BH> roster has multiple full temp solo kills, anyway sorry if this got some people heated but lumping us all together rubbed me the wrong way
Madrox
Officer of <BH> the bane of glow bags on many servers
Officer of <BH> the bane of glow bags on many servers
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Darkspecialist
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I read over what you may have gotten perturbed over. I am not suggesting that the guild of BH or any other group of people who know about being a bounty hunter is supplying gear to those other bounty hunters who are not in the bh guild.
I'm generalizing that becoming a better bounty hunter and or team is probably spoken more about in the forum and in tells vs what is spoken about in the Jedi forum/tells.
Info is what makes people strong..not gear, especially if the person sporting the gear isn't using it to its full potential. I am full on positive the guild of BH is doing that.
I'm generalizing that becoming a better bounty hunter and or team is probably spoken more about in the forum and in tells vs what is spoken about in the Jedi forum/tells.
Info is what makes people strong..not gear, especially if the person sporting the gear isn't using it to its full potential. I am full on positive the guild of BH is doing that.
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BlazinWulf
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If you think should be able to trust people (as a jedi), then I don't think you have it figured it out...How can a Jedi player possibly trust anyone else?
Community is the content one should be going for and theres only a handful in chat each night friends and enemies i think have it figured out.
Ill point out Mari for example..this person sparks a conversation the second one line gets written..*Mari throws your wallet down the CSR hidey hole* or *Mari pokes you* honestly i think Mari spends more time talking than playing.
I am not suggesting everyone else isnt nice or chatty, just feel some have it figured out more than others.
Jedi is hard. You're not meant to trust people. Yesterday I saw one fighting a BH and I was like whoa.... been awhile since I seen a jedi. I believe that's the way it should be. They should be rare.
I actually really enjoy people talking in general including Mari, even if I'm not. It's entertaining and I get a few chuckles here and there while running janta missions or crafting.
I voted for new planet because it will likely bring in more people. More people means better economy, more jedi, and more bh, and possibly more GCW.
I don't argue end content for jedi would be nice, or class revamps could be needed. I just think think a (possible) bigger pop from new planets/pub 9 would be better.
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Madroxtheninja
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There's pages and pages on the Jedi forums about the class ( I have a knight as well, most people know this but just stating I case you didn't) the problem with most Jedi is they forget that they are an alpha class, majority of them use a wep( unless you are powers which is stupid ATM... looking at you stepo) that has no resist UNLESS you have been able to get your hands on BH armor with a some resist on it, and you think it's hard to unlock try getting that shit, so that leaves PSGs as the only form of resist... they are consumable, the more the BH gets hit the faster they die, ok so Jedi forget this and whine that the server is pro BH/it's unfair you bring multiple people, etc
I'm sure I'm getting into more than you intended but it needs to be said
1)it's an ALPHA class... you get more bang for your buck with skill points spent
2) you get a weapon with no resist or they have to constantly keep psgs out of crates and on them to sleep up
3)BHs have gotten FB to work with all weps, because Jedi have extra toughness on your robes, want us to stop
Using FB with an LLC then start coming out in dunkas pink hawtpants .... didn't think so
4) the only reason Jedi want solo is cause they want to be promised a win... there's BH I can't take solo on my knight, it's the player not the class, I've went 4v1 on my Jedi and lived, and next day get rocked by a solo BH
Don't wanna derail thread just spreading a little knowledge on those think BH got it better than the alphas
I'm sure I'm getting into more than you intended but it needs to be said
1)it's an ALPHA class... you get more bang for your buck with skill points spent
2) you get a weapon with no resist or they have to constantly keep psgs out of crates and on them to sleep up
3)BHs have gotten FB to work with all weps, because Jedi have extra toughness on your robes, want us to stop
Using FB with an LLC then start coming out in dunkas pink hawtpants .... didn't think so
4) the only reason Jedi want solo is cause they want to be promised a win... there's BH I can't take solo on my knight, it's the player not the class, I've went 4v1 on my Jedi and lived, and next day get rocked by a solo BH
Don't wanna derail thread just spreading a little knowledge on those think BH got it better than the alphas
Madrox
Officer of <BH> the bane of glow bags on many servers
Officer of <BH> the bane of glow bags on many servers
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Darkspecialist
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Madrox what is your Jedi build?
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Celt
- Force Sensitive

- Posts: 834
- Joined: Wed Jul 15, 2015 8:58 pm
Ive said for a long time that if Jedi would band together and work together the way <BH> does then the BH class would be fooked. We have spent 2 years building our core of hunters. We have defended our guild from spies (you have no I dea how many infiltrators I have kicked), we have had Jedi try to spoof The List and get it taken down, which it was at one point. We have had people exploit to try and avoid dying hundreds of times, house sitters, base campers, weapon exploiters, LD timer exploiters...the list goes on and on. I still get emails on a weekly basis from "new bounty hunters" who want to learn from us. Only to find out they are your alts, or your buddies alts. I have zero sympathy for those who say Jedi is too hard on this server.
You have no idea what it takes to be successful here. This is the big leagues son, and we are the not-fudging-around crew.
/rantoff
You have no idea what it takes to be successful here. This is the big leagues son, and we are the not-fudging-around crew.
/rantoff

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Madroxtheninja
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I legit snorted while laughing at the no fudging around crew line <3 it!!
Mad is MLS/MHEALS/4xx4 Enh
Mad is MLS/MHEALS/4xx4 Enh
Madrox
Officer of <BH> the bane of glow bags on many servers
Officer of <BH> the bane of glow bags on many servers
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Cynar
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Please take non-topic discussions to another thread or pm's please.
Cynar
Retired Founder of SWG Awakening
My posts do not reflect the current views or opinions of the Awakening staff team. Please do not mistake them for that of the Awakening staff.
Rules & Policies | ToS | Play Now | Awakening Discord | Events
Retired Founder of SWG Awakening
My posts do not reflect the current views or opinions of the Awakening staff team. Please do not mistake them for that of the Awakening staff.
Rules & Policies | ToS | Play Now | Awakening Discord | Events
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fricray
- Force Sensitive

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In addition to new planets:
1. Retweaking of armor stats, so there are more competitive choices.
2. Additional housing structures added to Master Architect crafting list.
3. Less recycling time and balance between spawns of resources. There have been some periods between spawns of specific resources that have last close to a year (e.g., Ostrine Carbonate Ore, Irolunn Gas, Ryll Amorphous Gemstone).
4. Decreased degradation of all vehicles.
5. Increased yields from fishing and shellfish harvesting.
6. Smuggler mission terminals.
7. Retweaking of LOK, so there are no spontaneous spawning of aggro packs as you are passing through them.
8. Activation of the Sorosuub Luxury Yacht, for quicker travel between planets.
9. Addition of the Mining Droid MK3.
10. Include coordinates for highest concentrations of resources with the Interplanetary Survey Droid report.
Thanks for considering! And thanks, for all the hours of fun I've had on SWG Awakening.
1. Retweaking of armor stats, so there are more competitive choices.
2. Additional housing structures added to Master Architect crafting list.
3. Less recycling time and balance between spawns of resources. There have been some periods between spawns of specific resources that have last close to a year (e.g., Ostrine Carbonate Ore, Irolunn Gas, Ryll Amorphous Gemstone).
4. Decreased degradation of all vehicles.
5. Increased yields from fishing and shellfish harvesting.
6. Smuggler mission terminals.
7. Retweaking of LOK, so there are no spontaneous spawning of aggro packs as you are passing through them.
8. Activation of the Sorosuub Luxury Yacht, for quicker travel between planets.
9. Addition of the Mining Droid MK3.
10. Include coordinates for highest concentrations of resources with the Interplanetary Survey Droid report.
Thanks for considering! And thanks, for all the hours of fun I've had on SWG Awakening.
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Koven
- Dark Jedi Master

- Posts: 189
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My vote of "other" was cast to suggest an alternative to the class revamp option. This suggestion may receive a bit of criticism but there was a suggestion made about a year ago that I think deserves some consideration before going down that road: Easy Balance Speed Suggestion
If we were able to remove the "speed cap" as we know it today and weapons actually followed the general rule of higher dmg = slower speed and lower damage = faster speed I think a lot more templates would become viable and that epic weapon does not automatically become garbage with a speed slice. Sure, after a change like this we may need a bit more speed granted for pikes and carbs, but I'm willing to bet that a relatively minor change like this will offer less risk and greater reward while requiring a lot less maintenance for our dev team here.
If we were able to remove the "speed cap" as we know it today and weapons actually followed the general rule of higher dmg = slower speed and lower damage = faster speed I think a lot more templates would become viable and that epic weapon does not automatically become garbage with a speed slice. Sure, after a change like this we may need a bit more speed granted for pikes and carbs, but I'm willing to bet that a relatively minor change like this will offer less risk and greater reward while requiring a lot less maintenance for our dev team here.
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Woolystyle
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Hello Everyone,
Many thanks for letting us share our thoughts on possible content improvements Cynar.
I voted FRS as I would love to set to myself new challenges. Fighting ranked jedis always provided me some fun when I was playing in live.
As a Jedi Knight, there are less opportunities to live a new challenge and the day to day life consists in being hunted, which is fair enough when you reached this level.
It could be interesting to review the pearls & crystals tune. I understand that this is hard mode server but my opinion is that there is a major issue on Premium and Flawless pearls & crystals (their FC should be between -9 and -6).
Wooly
Many thanks for letting us share our thoughts on possible content improvements Cynar.
I voted FRS as I would love to set to myself new challenges. Fighting ranked jedis always provided me some fun when I was playing in live.
As a Jedi Knight, there are less opportunities to live a new challenge and the day to day life consists in being hunted, which is fair enough when you reached this level.
It could be interesting to review the pearls & crystals tune. I understand that this is hard mode server but my opinion is that there is a major issue on Premium and Flawless pearls & crystals (their FC should be between -9 and -6).
Wooly
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newhope2611
- Newbie
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I would like to see server capped resources weighted. What I mean by this as an example is, if a certain resource has a range of 1-500 and you have something that's 500, the crafting tool as it is now computes it to 50% rather than 100%. This has been my experience, please tell me if I am mistaken. As a result many craftable weapons just aren't worth making because they do less damage than lower level weapons that use materials with higher server caps. Going through the posts, I see that a lot of the requests concern the combat part of the game. I get that, I love shooting and looting. But crafting...crafting is in my blood. Checking GH every day for that elusive spawn, searching for hours for that high concentration spot and making the best possible item you can make, well, that's a huge part of this wonderful game with so many facets for me. Weighting the resources would bring more items into play, and make this rich tapestry even richer. I realize that I could be completely wrong about all this, or that it could be addressed in a future patch. If so, I apologize.
On a lighter note, I propose that an extra box be added to the log-in requiring us to say 'thank you devs' along with our account name and password to remind us all what we as players have been given by the team in allowing us to play.
On a lighter note, I propose that an extra box be added to the log-in requiring us to say 'thank you devs' along with our account name and password to remind us all what we as players have been given by the team in allowing us to play.
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Deepfry
- Light Jedi

- Posts: 86
- Joined: Thu Feb 18, 2016 9:24 am
I voted for class revamp, and you are asking for specifics, so :
- I would really like to see Droid Engineers get some loving (and no, I'm not a DE).
What springs to mind when someone says Star Wars? Jedi, bounty hunters, spacecraft ... and Droids ! How about some decent combat droids, i.e. combat droids that are actually useful? Or additional droid functions?
- How about allowing Smugglers to be smugglers? Let's not forget we are talking Han Solo here - if memory serves, he was far more integral to the whole Star Wars atmosphere than just slicing weapons and armour (I don't think he ever even did that did he?).
- I would really like to see Droid Engineers get some loving (and no, I'm not a DE).
What springs to mind when someone says Star Wars? Jedi, bounty hunters, spacecraft ... and Droids ! How about some decent combat droids, i.e. combat droids that are actually useful? Or additional droid functions?
- How about allowing Smugglers to be smugglers? Let's not forget we are talking Han Solo here - if memory serves, he was far more integral to the whole Star Wars atmosphere than just slicing weapons and armour (I don't think he ever even did that did he?).
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Deepfry
- Light Jedi

- Posts: 86
- Joined: Thu Feb 18, 2016 9:24 am
[quote="fricray"]
1. Retweaking of armor stats, so there are more competitive choices.
Totally agree. Such a shame and soooo boring to see people wearing just composite (and a bit of ubese here and there)
2. Additional housing structures added to Master Architect crafting list.
Great idea
3. Less recycling time and balance between spawns of resources. There have been some periods between spawns of specific resources that have last close to a year (e.g., Ostrine Carbonate Ore, Irolunn Gas, Ryll Amorphous Gemstone).
Have to disagree here. I think it's important for spawns to be random. If we could count on all resources being available almost all of the time, it would remove one of the unpredictable factors of crafting professions, thus dumbing them down and devaluing them
4. Decreased degradation of all vehicles.
Disagree strongly. Personally I'm in favour of more deterioration across the board (not just vehicles). If we want to keep crafting professions viable, then everything should deteriorate ... not just weapons, armour and vehicles. I'd even go so far as to reduce the effectiveness of weapon and armour repair
5. Increased yields from fishing and shellfish harvesting.
6. Smuggler mission terminals.
Wonderful idea! How would this work?
7. Retweaking of LOK, so there are no spontaneous spawning of aggro packs as you are passing through them.
8. Activation of the Sorosuub Luxury Yacht, for quicker travel between planets.
9. Addition of the Mining Droid MK3.
I don't know this. How does it work?
10. Include coordinates for highest concentrations of resources with the Interplanetary Survey Droid report.
Totally against this. If crafters want the best spawns they should put the effort into surveying for them. It can be a boring and frustrating process to find good spawns, but it is very rewarding. Otherwise everyone will instantly be crowding on the best spawn points without having to put the work in
1. Retweaking of armor stats, so there are more competitive choices.
Totally agree. Such a shame and soooo boring to see people wearing just composite (and a bit of ubese here and there)
2. Additional housing structures added to Master Architect crafting list.
Great idea
3. Less recycling time and balance between spawns of resources. There have been some periods between spawns of specific resources that have last close to a year (e.g., Ostrine Carbonate Ore, Irolunn Gas, Ryll Amorphous Gemstone).
Have to disagree here. I think it's important for spawns to be random. If we could count on all resources being available almost all of the time, it would remove one of the unpredictable factors of crafting professions, thus dumbing them down and devaluing them
4. Decreased degradation of all vehicles.
Disagree strongly. Personally I'm in favour of more deterioration across the board (not just vehicles). If we want to keep crafting professions viable, then everything should deteriorate ... not just weapons, armour and vehicles. I'd even go so far as to reduce the effectiveness of weapon and armour repair
5. Increased yields from fishing and shellfish harvesting.
6. Smuggler mission terminals.
Wonderful idea! How would this work?
7. Retweaking of LOK, so there are no spontaneous spawning of aggro packs as you are passing through them.
8. Activation of the Sorosuub Luxury Yacht, for quicker travel between planets.
9. Addition of the Mining Droid MK3.
I don't know this. How does it work?
10. Include coordinates for highest concentrations of resources with the Interplanetary Survey Droid report.
Totally against this. If crafters want the best spawns they should put the effort into surveying for them. It can be a boring and frustrating process to find good spawns, but it is very rewarding. Otherwise everyone will instantly be crowding on the best spawn points without having to put the work in
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lassic
- The Chosen

- Posts: 1478
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He tried several times to slice things. The Falcon, the bunker, etc... He was just terrible at it.Deepfry wrote:
- How about allowing Smugglers to be smugglers? Let's not forget we are talking Han Solo here - if memory serves, he was far more integral to the whole Star Wars atmosphere than just slicing weapons and armour (I don't think he ever even did that did he?).
Artis-MRanger/MSwordsman
Lascic-MCM/MPistols
PanzerMkIV-Dark Jedi Knight
Merchantof Venice- MArchitect/MMerchant
Guild Leader of The Journeymen
Dropoff vendor--Sockeye Dropoff -21 3766, Bedrock, Tatooine (NW of Mos Entha)
Lascic-MCM/MPistols
PanzerMkIV-Dark Jedi Knight
Merchantof Venice- MArchitect/MMerchant
Guild Leader of The Journeymen
Dropoff vendor--Sockeye Dropoff -21 3766, Bedrock, Tatooine (NW of Mos Entha)
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Peleliu
- Light Jedi Knight

- Posts: 123
- Joined: Mon Aug 31, 2015 11:33 pm
It made him all the more loveable though :-)lassic wrote:Deepfry wrote:
He tried several times to slice things. The Falcon, the bunker, etc... He was just terrible at it.
Vaarus
Ibbi, Tibbi and Co.
IbbCo Shop: New Destiny, Corellia -187 -5791
Ibbi, Tibbi and Co.
IbbCo Shop: New Destiny, Corellia -187 -5791
